ScratchJR

VISUAL PROGRAMMING. SCRATCHJR

 

 

Course description

At the heart of the program “Visual Programming. ScratchJr” is an introductory programming language for children aged 5-8 ScratchJr, developed by MIT Media Lab (USA). This is an adapted version of the Scratch language, where children create their own stories, games, combining graphic blocks in a certain sequence. As a result, the characters can move, jump, dance, sing, etc.

System and analytical thinking, ability to solve problems, creative creation of own stories and expressions, development of language skills, ability to write, read – this is far from a complete list of what children are improving with ScratchJr.

The program is based on the Eliot-Pearson Department of Child Learning and Human Development at Tufts University and the Lifelong Kindergarten Group at the Massachusetts Institute of Technology.

We emphasize that this is only the basis, which in our version are being adapted to the local peculiarities of our children.

Courses for children 5-6 and 7-8 years are significantly different in the degree of complexity of tasks. 

The format of the lesson is created according to kids age with frequent change of activities, team games, individual experimentation with tablets, group and personal work.

The tablet part of the work is 30% of the time of the class, the other 70% are all kinds of games for the development of skills 4C (creativity, communication, team work, critical thinking).

The group usually consists of 6-8 children with 2 Ninjas-teachers.

Result of each level is own-created interactive story or game, with characters, storyline and game mechanics.

While the children are having their classes, parents have the opportunity to fruitful networking. Our parent community is terrific.

Download ScratchJr is free here at the link:

for iPad

for Android

Information:

Introduction to Visual Programming

Age of children: 5-6 years

Duration: 12 lessons per 60 minutes

More information

During this course we will learn:

  • To understand what the program is and how to do it;
  • To introduce, to describe, and to develop the program in its own sketch in the future;
  • To create your own characters and backgrounds for an individual and unique story;
  • To schedule your characters to move, to dance, to talk or to sing;
  • We will try to create dialogs between characters;
  • To understand the concept of a cycle;
  • To develop the drawing skills in the ScratchJR graphics editor.

Outcome of the course:

An author’s animation or story cartoon is created by your child

What KidIT programs does the child need to know in order to get to this course?

Basic level, training is not required


Introduction to the game development

Age of children: 5-6 years

Duration: 12 lessons per 60 minutes

More information

During this course we will learn:

  • The concept of the algorithm, the basis of the algorithms;
  • The parallelism, and the parallel programming;
  • The program repeat cycles: repeat, forever; if-else;
  • The programming skills of all blocks available in ScratchJr;
  • Kids will create their own conceived projects based on the studied material;
  • To Study of Audio and Video Tools.

Outcome of the course:

Studying and using of all ScratchJr units, development of the first products: one-level, two-level games and their presentation in the final lesson.

What KidIT programs does the child need to know in order to get to this course?

ScratchJr Level 1


Treasurer of games

Age of children: 5-6 years

Duration: 12 lessons per 60 minutes
More information

During this course we will learn:

  • To fix the knowledge by Scratchjr;
  • To create the animated movie clips on 4 backgrounds;
  • To master the theoretical material for the plot variety of projects;
  • To think about the plot and its implementation in the program;
  • To develop the games with buttons for managing various levels of difficulty;
  • To make the portfolio of characters and backgrounds;
  • Each week is devoted to one subject, for example: a week of physical and chemical phenomena, a week of space, a week of archeology (the excavation of dinosaurs).

Outcome of the course:

Created portfolio of story cartoons, one-level, multi-level games based on ScratchJr are developed for each topic of the week.

What KidIT programs does the child need to know in order to get to this course?

ScratchJr Level 1


Basics of Visual Programming in ScratchJR

Age of children: 7-8 years

Duration: 12 lessons per 60 minutes

More information

During this course we will learn:

  • The concept of the algorithm, the basis of the algorithms;
  • The parallelism, and the parallel programming;
  • The program repeat cycles: repeat, forever; if-else;
  • The programming skills of all blocks available in ScratchJr;
  • Kids will create their own conceived projects based on the studied material;
  • Study of Audio and Video Tools.

Outcome of the course:

Studying and using of all ScratchJr units, development of the first products: one-level, two-level games and their presentation in the final lesson.

What KidIT programs does the child need to know in order to get to this course?

Basic level, training is not required